Luke Stephens, a critic, provides an in-depth analysis of Assassin's Creed Odyssey, highlighting its narrative flaws, pacing issues, and lack of polish. He praises the game's character design, world-building, and attention to detail, but criticizes its storytelling, saying it's plagued by inconsistencies, excessive violence, and ignored moral implications. He also argues that the game's shift away from stealth gameplay limits the player's emotional connection to the protagonists. Stephens notes that the game's pacing struggles are expected from a team new to open-world RPGs, but that it's still difficult to implement. He appreciates the game's freedom to explore, but notes that this comes with encounters with more powerful enemies, which can limit exploration initially.
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